My name is Oliver Andersen and I work as a Gameplay Software Engineer at EA Digital Illusions CE (DICE) in Stockholm. My main programming languages are C++ and C#.
I’m passionate about giving unique and rememberable gameplay experiences to players. I’m a social person that enjoys working in teams. I like learning and I’m ready to soak up every bit of knowledge you have for me. I value structured code and aim to create code that can easily be understood and expanded upon by others.